Lean. Reach. Keep running.
Obstacles stream from the orange portal. Dodge translucent red walls with your head and hands. Grab molten-gold coins as the ink track opens ahead — cyan lanes, orange rim light, biomes shifting while you run.
What you need
- Device Apple Vision Pro
- Space A few square feet of clear floor
- Tracking Head, hands, and body dodge
Support
Questions, crashes, or weird tracking? I read every message and respond to player questions and bug reports.
jacobscheff01@gmail.comHelpful to include: device, OS version, and what happened right before the issue.
Privacy Policy
Slipframe does not store any personal data. Head and hand tracking are used only to detect collisions with coins and obstacles. Floor and wall tracking are used only to place the track and portal in your space. Nothing is collected, saved, or sent off your Vision Pro.